// Information
DF_ShowInfo 1 // Shows Some General Information, When Hovering With The Mouse, On Entities
DF_AgentInfo 1 // Shows What the AI is Currently Doing
Show <Rooms, Objects, Genius, Plaything, Minions, Henchmen, Freaks, Agents, SuperAgents>
// Example: "Show Rooms", Shows the Rooms, Shows the IDs - Gives a List, Of The Desired Entities, And Their IDs
// World Map
DF_WorldDomIgnoreActThresholds 1 // Ignores the Notoriety Requirement, Unlocks Hidden Missions
DF_WorldMapAlwaysBreachSecrecy 1 // Reveals All Information, Reveals Hidden Agents, Without Control Panels
WorldDomMapPos
// Shows the Current Coordinates, Where the Mouse Cursor is Located
// Can Be Used to Find a Spot for Acts of Infamy in the World Map
// Gameplay
DF_BuildInstant 1 // Build Rooms Instanly
DF_BuildInstantObjects 1 // Build Objects Instantly
Give EntityDescriptionID // Unlocks the Desired Rooms, Unlocks the Desired Objects
Speed <0 - 100> // Example: "Speed 10", Sets the Game Speed - Accepts a Value, Between 0.0 and 100.0
DF_FullyTrainedHenchmen 1
// Unlocks All Henchmen Skills - Is Applied, After Spawning a New Henchman - Doesn't Work on Existing Saves
// Spawning
DF_AddInstant 1 // Instantly Spawns Agents, When Using the "Add", Console Command
Add HowManyToSpawn EntityDescriptionID // Spawn Characters, Under the Mouse Cursor
// Level Design
DF_LevelDesign 1 // Enables Map Editing
GiveAll // Unlocks Map Editing Pieces, In the Rooms Menu, In the Objects Menu
// Camera
DF_CameraConstraints 0 // Removes the Camera Limits
// Debug Hotkeys
Ctrl + Shift + G // Hides the HUD
N // Changes the Time of Day